PlayStation Controller Test

DualSense · Edge · DS4 · DS3
Multi-Player Support
Touchpad

PS Controller

Connect P1 controller...

PS5 Controller Line Art (Original Paths Cleaned)
Analog SticksLinearity, Drift & Circularity
Left Stick+0.00, +0.00Err:——
Right Stick+0.00, +0.00Err:——
Touchpad TestPress Detection
Press the touchpad
Total Press Count0

Browser API only supports press detection

Raw DataGamepad API Output
Axes
0
+0.00
1
+0.00
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+0.00
3
+0.00
Buttons
0
1
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No Controller Detected
Vibration TestDual Motor

DualSense: Next-Gen Haptic Breakthrough

From DualShock to DualSense—how Sony redefined 'immersion' with haptic feedback and adaptive triggers

Haptic Feedback

Not just simple "vibration"—using Voice Coil linear motors to simulate various textures: raindrops on an umbrella, the difference between sand and ice underfoot, even the tension of drawing a bowstring.

Adaptive Triggers

The electromagnetic resistance mechanism inside L2/R2 can dynamically adjust trigger resistance. Gunfire recoil, gas pedal feel, bow draw tension—every game can customize unique haptics.

Touchpad 2.0

Compared to DS4, DualSense's touchpad is larger and more responsive. Supports two-finger gestures and edge swipes—in some games it can be used for map zoom or quick menus.

Compatibility Guide

Why Won't Games Recognize My PS Controller?

PS controllers use DirectInput protocol, while many PC games only support Microsoft's XInput. That's why you need "emulator" software.

Solution: DS4Windows

Free open-source tool that disguises PS4/PS5 controllers as Xbox 360 controllers. Supports custom button mapping, macros, touchpad gestures, and even LED light adjustment.

Steam Input Native Support

If you launch games through Steam, Steam Input automatically handles controller adaptation—no extra software needed. But non-Steam games still require DS4Windows.

Controller Emulation

Frequently Asked Questions

Everything about PlayStation controllers

QIs the DualSense Edge worth it?

If you're a pro or hardcore gamer, the Edge's swappable stick modules, back buttons, and hair triggers are very useful. But it's 2x the price of the standard version and has shorter battery life (only 5-6 hours).

QHow much Bluetooth latency?

PS5 controller Bluetooth latency is about 10-15ms, slightly higher than Xbox (8-12ms). Good enough for most games, but fighting game or rhythm game players should use wired connection.

QWhy doesn't haptic feedback work on PC?

DualSense haptic feedback and adaptive triggers require native game support. Currently only a few PC games (Death Stranding, Returnal) integrate Sony's SDK. Other games only get basic vibration.

QCan I still use DS3 (DualShock 3)?

Yes, but you need SCP Toolkit or ScpToolkit drivers. DS3 uses old Bluetooth 2.0 with a complex pairing process and no touchpad support. Not recommended unless you're nostalgic.

PlayStation Controller Diagnostics

DualSense, DualShock 4, and even the classic DualShock 3 have always had compatibility quirks on PC. This tool uses web standard protocols to help you determine if your controller is broken or if drivers aren't properly configured. Test symmetric sticks, touchpad presses, and L2/R2 analog triggers.

Native DirectInput Support

Unlike Xbox controllers using XInput, Sony controllers use DirectInput. Our tool natively supports this protocol without needing DS4Windows.

WebHID Gyroscope

Want to test motion controls? Connect via USB and visit the "Gyroscope Test" page. We use WebHID technology to read raw sensor data directly.

Adaptive Trigger Testing

While web pages can't control resistance feedback, you can precisely test L2/R2 analog travel (0.00 - 1.00) to diagnose trigger spring fatigue.

Common Connection Issues

Scenario 1: Browser detects it, but games don't respond

Many older games (or non-Steam games) only support Xbox controllers (XInput protocol).
Solution: Install the open-source DS4Windows software, which emulates your PlayStation controller as an Xbox 360 controller for universal compatibility.

Scenario 2: Weak or no vibration over wireless

Sony controllers share haptic feedback and audio signals over the same channel. Bluetooth bandwidth is often insufficient for high-fidelity data.
Solution: We strongly recommend using a USB-C cable for testing and gaming to get full vibration and lower input latency.

Scenario 3: Stick drift

Controller stick modules are prone to dust or wear. In our "Drift Detection" tool, observe the dot coordinates when the stick is at rest. If the dot continues to jump and exceeds the center circle (deadzone) without touching it, physical drift exists. Minor drift can be mitigated by increasing in-game deadzone settings; severe drift requires professional repair.

Bluetooth Polling
~250 Hz
Wired Polling
~1000 Hz
Touchpad Protocol
Binary Click